For decades, driving simulation hardware has been a fascinating intersection of mechanical design and digital engineering. While hardware continues to evolve – with powerful motors, precision sensors, and high-end build...
Insights on gaming peripherals software, UX design, and performance optimization from industry experts
For decades, driving simulation hardware has been a fascinating intersection of mechanical design and digital engineering. While hardware continues to evolve – with powerful motors, precision sensors, and high-end build...
When gamers plug in a new keyboard, mouse, headset, or controller, they expect it to work instantly – no drivers, no friction, full control. But behind that effortless experience lies...
Modern games are no longer just about mechanics or graphics – they’re about connection. Players today look for more than great gameplay; they want to share experiences, form teams, and...
In modern gaming, “good” audio isn’t good enough. Players expect sound that not only immerses them but also gives them a competitive edge. In esports and fast-paced titles, milliseconds matter...
The landscape of high-performance keyboards and mice is undergoing a significant transformation, propelled by a new generation of advanced chipsets released between 2024 and mid-2025. These innovations are fundamental to...
Choosing the right chipset is one of the most critical decisions in the development of gaming peripherals, including keyboards, mice, and other accessories. The chipset acts as the brain of...
With all the hype around Pokemon Go, we see some people thinking about joining the trend and bringing something to market.
As part of our experience in supporting hardware manufacturing companies with our software development, we have dealt with a number of devices that implement their own custom solutions for firmware...
We continue set of articles about interesting technology areas and solutions we have implemented or encountered in our projects. This article briefly describes our experience in development of virtual mouse...